January, 2009


19
Jan 09

Building Gaming’s Future

This morning I read Edge’s article on building gaming’s future. It’s a decent summary of the growing audience/market for consumer game making. Of course, we’ve been talking about this at Mockingbird for a few years now, but Edge really hits it home with all of their examples that it’s truly becoming a mainstream activity (for gamers).

Needless to say, I’m bummed that we didn’t even warrant a mention, even though we were one of the first in the present push to get out there and do this. I’m cool with that because I know all of the other folks mentioned in the article (XNA, Whirled, LittleBigPlanet, Playcrafter) know who we are. ;-)


16
Jan 09

New Industry Broadcast

Ryan has recorded another pair of my blog posts over at Industry Broadcast. I originally wrote the articles over two years ago. Very strange to hear someone reading them. While I remember writing them, they don’t seem like my writing when hearing someone else read them (they sound better!).


9
Jan 09

Mattel Gets Into the User-Generated Games Market

Mattel gets into the user-generated game business, according to this CES press release:

Virtual Worlds News: Mattel Developing Digital Network; Adding Game Creation to Funkeys.

I can say that we’re apart of the strategy mentioned in this press release, and that I don’t consider Mattel a competitor. :-)