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	<title>Comments on: Dynamic code loading in ActionScript3</title>
	<atom:link href="http://troygilbert.com/2007/09/dynamic-code-loading-in-actionscript3/feed/" rel="self" type="application/rss+xml" />
	<link>http://troygilbert.com/2007/09/dynamic-code-loading-in-actionscript3/</link>
	<description>Gamedev 2.0</description>
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		<title>By: John Willemse</title>
		<link>http://troygilbert.com/2007/09/dynamic-code-loading-in-actionscript3/comment-page-1/#comment-24027</link>
		<dc:creator>John Willemse</dc:creator>
		<pubDate>Fri, 27 Aug 2010 22:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/09/25/dynamic-code-loading-in-actionscript3/#comment-24027</guid>
		<description>I was looking for this, but I can&#039;t find Module API. Maybe it has changed in the meantime? I use FLash CS4 and would really like to know how to do this. Please let me know if you can help, much appreciated.

John</description>
		<content:encoded><![CDATA[<p>I was looking for this, but I can&#8217;t find Module API. Maybe it has changed in the meantime? I use FLash CS4 and would really like to know how to do this. Please let me know if you can help, much appreciated.</p>
<p>John</p>
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		<title>By: Chetan Sachdev</title>
		<link>http://troygilbert.com/2007/09/dynamic-code-loading-in-actionscript3/comment-page-1/#comment-3387</link>
		<dc:creator>Chetan Sachdev</dc:creator>
		<pubDate>Tue, 22 Jan 2008 11:05:04 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/09/25/dynamic-code-loading-in-actionscript3/#comment-3387</guid>
		<description>Hi,
Is it possible to treat a swf created in Flash authoring tool (Flash CS 3) as a module?
I have created some Shell/Module framework (ofcourse provided by Flex) my shell have some functionality say some Services, Commands etc. It provides a framework for game developers who can use our services. Please let me know, if it is not clear.


Thanks</description>
		<content:encoded><![CDATA[<p>Hi,<br />
Is it possible to treat a swf created in Flash authoring tool (Flash CS 3) as a module?<br />
I have created some Shell/Module framework (ofcourse provided by Flex) my shell have some functionality say some Services, Commands etc. It provides a framework for game developers who can use our services. Please let me know, if it is not clear.</p>
<p>Thanks</p>
]]></content:encoded>
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		<title>By: Troy</title>
		<link>http://troygilbert.com/2007/09/dynamic-code-loading-in-actionscript3/comment-page-1/#comment-2583</link>
		<dc:creator>Troy</dc:creator>
		<pubDate>Wed, 26 Sep 2007 23:03:57 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/09/25/dynamic-code-loading-in-actionscript3/#comment-2583</guid>
		<description>Your version is a bit more hardcore... ;-) We&#039;re not loading ABC files or anything that nuts-n-bolts.</description>
		<content:encoded><![CDATA[<p>Your version is a bit more hardcore&#8230; ;-) We&#8217;re not loading ABC files or anything that nuts-n-bolts.</p>
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	<item>
		<title>By: Ben Garney</title>
		<link>http://troygilbert.com/2007/09/dynamic-code-loading-in-actionscript3/comment-page-1/#comment-2580</link>
		<dc:creator>Ben Garney</dc:creator>
		<pubDate>Wed, 26 Sep 2007 22:14:16 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/09/25/dynamic-code-loading-in-actionscript3/#comment-2580</guid>
		<description>Crazy timing - I just completed writing up (on my blog) how you do this under Tamarin, outside of Flex. JeffT pointed me your way. Small world!</description>
		<content:encoded><![CDATA[<p>Crazy timing &#8211; I just completed writing up (on my blog) how you do this under Tamarin, outside of Flex. JeffT pointed me your way. Small world!</p>
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