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	<title>Comments on: Pixel-Perfect Collision Detection in ActionScript3</title>
	<atom:link href="http://troygilbert.com/2007/06/pixel-perfect-collision-detection-in-actionscript3/feed/" rel="self" type="application/rss+xml" />
	<link>http://troygilbert.com/2007/06/pixel-perfect-collision-detection-in-actionscript3/</link>
	<description>Gamedev 2.0</description>
	<lastBuildDate>Mon, 23 Apr 2012 13:14:00 +0000</lastBuildDate>
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		<title>By: Rogerup</title>
		<link>http://troygilbert.com/2007/06/pixel-perfect-collision-detection-in-actionscript3/comment-page-2/#comment-25254</link>
		<dc:creator>Rogerup</dc:creator>
		<pubDate>Mon, 23 Apr 2012 13:14:00 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/06/25/pixel-perfect-collision-detection-in-actionscript3/#comment-25254</guid>
		<description>You don&#039;t need all these things. Just use hitTest with images with alpha channels. Simple like that, just ONE LINE.</description>
		<content:encoded><![CDATA[<p>You don&#8217;t need all these things. Just use hitTest with images with alpha channels. Simple like that, just ONE LINE.</p>
]]></content:encoded>
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	<item>
		<title>By: Chris Silich</title>
		<link>http://troygilbert.com/2007/06/pixel-perfect-collision-detection-in-actionscript3/comment-page-2/#comment-25253</link>
		<dc:creator>Chris Silich</dc:creator>
		<pubDate>Mon, 23 Apr 2012 13:07:00 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/06/25/pixel-perfect-collision-detection-in-actionscript3/#comment-25253</guid>
		<description>This class works better than any similar class I&#039;ve used, because it takes complex nesting into account. I did have a problem when hit testing against objects that have alpha, and the fix was to force the search color to #000000. To do that, insert this after  line 50. 	searchColor = 0x000000;</description>
		<content:encoded><![CDATA[<p>This class works better than any similar class I&#8217;ve used, because it takes complex nesting into account. I did have a problem when hit testing against objects that have alpha, and the fix was to force the search color to #000000. To do that, insert this after  line 50. 	searchColor = 0&#215;000000;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rogerup</title>
		<link>http://troygilbert.com/2007/06/pixel-perfect-collision-detection-in-actionscript3/comment-page-2/#comment-25228</link>
		<dc:creator>Rogerup</dc:creator>
		<pubDate>Thu, 08 Mar 2012 04:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/06/25/pixel-perfect-collision-detection-in-actionscript3/#comment-25228</guid>
		<description>You don&#039;t need all these things. Just use hitTest with images with alpha channels. Simple like that, just ONE LINE.</description>
		<content:encoded><![CDATA[<p>You don&#8217;t need all these things. Just use hitTest with images with alpha channels. Simple like that, just ONE LINE.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wilson Silva</title>
		<link>http://troygilbert.com/2007/06/pixel-perfect-collision-detection-in-actionscript3/comment-page-2/#comment-25196</link>
		<dc:creator>Wilson Silva</dc:creator>
		<pubDate>Wed, 04 Jan 2012 18:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/06/25/pixel-perfect-collision-detection-in-actionscript3/#comment-25196</guid>
		<description>This article helped me finding the intersection point between two lines using getCollisionPoint()

 Thanks a lot!</description>
		<content:encoded><![CDATA[<p>This article helped me finding the intersection point between two lines using getCollisionPoint()</p>
<p> Thanks a lot!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Heylon96</title>
		<link>http://troygilbert.com/2007/06/pixel-perfect-collision-detection-in-actionscript3/comment-page-2/#comment-25109</link>
		<dc:creator>Heylon96</dc:creator>
		<pubDate>Mon, 19 Dec 2011 14:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/06/25/pixel-perfect-collision-detection-in-actionscript3/#comment-25109</guid>
		<description>Uses the bounding box. Not pixel perfect at all.</description>
		<content:encoded><![CDATA[<p>Uses the bounding box. Not pixel perfect at all.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Royal Wedding live interactive map &#124; www.davidkinross.co.uk</title>
		<link>http://troygilbert.com/2007/06/pixel-perfect-collision-detection-in-actionscript3/comment-page-2/#comment-25108</link>
		<dc:creator>Royal Wedding live interactive map &#124; www.davidkinross.co.uk</dc:creator>
		<pubDate>Sun, 18 Dec 2011 22:46:11 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/06/25/pixel-perfect-collision-detection-in-actionscript3/#comment-25108</guid>
		<description>[...] scaled words sizes are based on the frequency of said words within the tweets. I used Troy Gilbert&#8217;s code for collision [...]</description>
		<content:encoded><![CDATA[<p>[...] scaled words sizes are based on the frequency of said words within the tweets. I used Troy Gilbert&#8217;s code for collision [...]</p>
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	</item>
	<item>
		<title>By: Michael_j_w</title>
		<link>http://troygilbert.com/2007/06/pixel-perfect-collision-detection-in-actionscript3/comment-page-2/#comment-24851</link>
		<dc:creator>Michael_j_w</dc:creator>
		<pubDate>Wed, 05 Oct 2011 13:58:00 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/06/25/pixel-perfect-collision-detection-in-actionscript3/#comment-24851</guid>
		<description>I&#039;m having the same problem. Did you ever find an answer?</description>
		<content:encoded><![CDATA[<p>I&#8217;m having the same problem. Did you ever find an answer?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Poreddy Ramesh</title>
		<link>http://troygilbert.com/2007/06/pixel-perfect-collision-detection-in-actionscript3/comment-page-2/#comment-24833</link>
		<dc:creator>Poreddy Ramesh</dc:creator>
		<pubDate>Fri, 16 Sep 2011 14:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/06/25/pixel-perfect-collision-detection-in-actionscript3/#comment-24833</guid>
		<description>this code is not working with the objects with zero alpha. can nay body help in this case.....
thanq...</description>
		<content:encoded><![CDATA[<p>this code is not working with the objects with zero alpha. can nay body help in this case&#8230;..<br />
thanq&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://troygilbert.com/2007/06/pixel-perfect-collision-detection-in-actionscript3/comment-page-2/#comment-24830</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 05 Sep 2011 08:33:00 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/06/25/pixel-perfect-collision-detection-in-actionscript3/#comment-24830</guid>
		<description>You shouldn&#039;t have to import it if you have the class file in your Classes folder.</description>
		<content:encoded><![CDATA[<p>You shouldn&#8217;t have to import it if you have the class file in your Classes folder.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://troygilbert.com/2007/06/pixel-perfect-collision-detection-in-actionscript3/comment-page-2/#comment-24829</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Mon, 05 Sep 2011 08:32:00 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/06/25/pixel-perfect-collision-detection-in-actionscript3/#comment-24829</guid>
		<description>Looks like you need to put in

import flash.display.MovieClip;

in the class.</description>
		<content:encoded><![CDATA[<p>Looks like you need to put in</p>
<p>import flash.display.MovieClip;</p>
<p>in the class.</p>
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