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	<title>Comments on: Flex rhymes with&#8230;</title>
	<atom:link href="http://troygilbert.com/2007/01/flex-rhymes-with/feed/" rel="self" type="application/rss+xml" />
	<link>http://troygilbert.com/2007/01/flex-rhymes-with/</link>
	<description>Gamedev 2.0</description>
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		<title>By: IndustryBroadcast &#187; IB46(A-C): Getting Started with Flash + Flex + Dynamic Code Generation via PHP</title>
		<link>http://troygilbert.com/2007/01/flex-rhymes-with/comment-page-1/#comment-7691</link>
		<dc:creator>IndustryBroadcast &#187; IB46(A-C): Getting Started with Flash + Flex + Dynamic Code Generation via PHP</dc:creator>
		<pubDate>Wed, 17 Dec 2008 16:27:13 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/01/18/flex-rhymes-with/#comment-7691</guid>
		<description>[...] &#8220;Flex rhymes with…&#8221; - Original [...]</description>
		<content:encoded><![CDATA[<p>[...] &#8220;Flex rhymes with…&#8221; &#8211; Original [...]</p>
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	<item>
		<title>By: Chetan Sachdev</title>
		<link>http://troygilbert.com/2007/01/flex-rhymes-with/comment-page-1/#comment-3478</link>
		<dc:creator>Chetan Sachdev</dc:creator>
		<pubDate>Fri, 08 Feb 2008 06:47:39 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/01/18/flex-rhymes-with/#comment-3478</guid>
		<description>Hi,
Could you please tell me how I can use Flex in game development. Is there any guidelines or can you tell me the flow of a game development in Flex.


Thanks</description>
		<content:encoded><![CDATA[<p>Hi,<br />
Could you please tell me how I can use Flex in game development. Is there any guidelines or can you tell me the flow of a game development in Flex.</p>
<p>Thanks</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: slangeberg</title>
		<link>http://troygilbert.com/2007/01/flex-rhymes-with/comment-page-1/#comment-1588</link>
		<dc:creator>slangeberg</dc:creator>
		<pubDate>Mon, 30 Apr 2007 16:50:15 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/01/18/flex-rhymes-with/#comment-1588</guid>
		<description>Troy, 

I&#039;m glad to see a game developer getting excited about Flex 2! I&#039;m an experienced Flex 2 / AS3 dev whose passion lies in games, but not my job. Please contact me, if you&#039;d like to discuss.

Thanks,

Scott</description>
		<content:encoded><![CDATA[<p>Troy, </p>
<p>I&#8217;m glad to see a game developer getting excited about Flex 2! I&#8217;m an experienced Flex 2 / AS3 dev whose passion lies in games, but not my job. Please contact me, if you&#8217;d like to discuss.</p>
<p>Thanks,</p>
<p>Scott</p>
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	</item>
	<item>
		<title>By: Doug Sharp</title>
		<link>http://troygilbert.com/2007/01/flex-rhymes-with/comment-page-1/#comment-1053</link>
		<dc:creator>Doug Sharp</dc:creator>
		<pubDate>Sat, 10 Mar 2007 03:14:14 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/01/18/flex-rhymes-with/#comment-1053</guid>
		<description>I&#039;m developing an ambitious little game in Flex - ChipWits. Check it out at chipwits.com . 

It&#039;s a revival of a robot programming game I did in 1984 on the Mac, C-64, and Apple II.

I am releasing a standalone version that I package with MDM Zinc and then will start right away to create a MMOG version. I&#039;ll be using AMFPHP for db connection.

I thoroughly enjoy the Flex dev environment - feel immensely productive.

The main weakness I&#039;ve found is the lack of profiling tools. Adobe says they&#039;re coming RSN.</description>
		<content:encoded><![CDATA[<p>I&#8217;m developing an ambitious little game in Flex &#8211; ChipWits. Check it out at chipwits.com . </p>
<p>It&#8217;s a revival of a robot programming game I did in 1984 on the Mac, C-64, and Apple II.</p>
<p>I am releasing a standalone version that I package with MDM Zinc and then will start right away to create a MMOG version. I&#8217;ll be using AMFPHP for db connection.</p>
<p>I thoroughly enjoy the Flex dev environment &#8211; feel immensely productive.</p>
<p>The main weakness I&#8217;ve found is the lack of profiling tools. Adobe says they&#8217;re coming RSN.</p>
]]></content:encoded>
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	<item>
		<title>By: Randy</title>
		<link>http://troygilbert.com/2007/01/flex-rhymes-with/comment-page-1/#comment-797</link>
		<dc:creator>Randy</dc:creator>
		<pubDate>Thu, 01 Feb 2007 03:03:12 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/01/18/flex-rhymes-with/#comment-797</guid>
		<description>Agreed.  99% percent.  (And the freaks out there will ask, and what 1% do you disagree with?)

I think Flash the ubitiquous client front end, that we have all been hoping for.  From Java applets, to the latest DHTML revival.  We all want to do cool stuff on the browser, and we are willing to jump through hopes to get it.

I think Flash is that RIA we all wanted.</description>
		<content:encoded><![CDATA[<p>Agreed.  99% percent.  (And the freaks out there will ask, and what 1% do you disagree with?)</p>
<p>I think Flash the ubitiquous client front end, that we have all been hoping for.  From Java applets, to the latest DHTML revival.  We all want to do cool stuff on the browser, and we are willing to jump through hopes to get it.</p>
<p>I think Flash is that RIA we all wanted.</p>
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	<item>
		<title>By: Marek Bronstring</title>
		<link>http://troygilbert.com/2007/01/flex-rhymes-with/comment-page-1/#comment-794</link>
		<dc:creator>Marek Bronstring</dc:creator>
		<pubDate>Wed, 31 Jan 2007 14:34:05 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/01/18/flex-rhymes-with/#comment-794</guid>
		<description>I&#039;ve been building a browser-based game with Ruby on Rails (or at least a prototype, but we&#039;ll probably stick with RoR). It&#039;s been really great for doing lots of object and database stuff with a small team. 

Recently I&#039;ve been looking at Flex for building a dynamic front end interface and it&#039;s like we&#039;ve found the missing piece. I&#039;m very excited about using this for gamelike interfaces, much moreso than AJAX etc., as it&#039;s a complete framework of its own.

I&#039;m a designer not a programmer, though. I look at these things from a global perspective, so some of the things you wrote here are real head-scratchers for me. I just discovered your blog and will definitely keep it bookmarked.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been building a browser-based game with Ruby on Rails (or at least a prototype, but we&#8217;ll probably stick with RoR). It&#8217;s been really great for doing lots of object and database stuff with a small team. </p>
<p>Recently I&#8217;ve been looking at Flex for building a dynamic front end interface and it&#8217;s like we&#8217;ve found the missing piece. I&#8217;m very excited about using this for gamelike interfaces, much moreso than AJAX etc., as it&#8217;s a complete framework of its own.</p>
<p>I&#8217;m a designer not a programmer, though. I look at these things from a global perspective, so some of the things you wrote here are real head-scratchers for me. I just discovered your blog and will definitely keep it bookmarked.</p>
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	<item>
		<title>By: David</title>
		<link>http://troygilbert.com/2007/01/flex-rhymes-with/comment-page-1/#comment-733</link>
		<dc:creator>David</dc:creator>
		<pubDate>Fri, 19 Jan 2007 04:17:09 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2007/01/18/flex-rhymes-with/#comment-733</guid>
		<description>Hi Troy,

Thank you. :)

I&#039;d love to hear more about what you are doing with Flex.

David
Adobe
(I run the Flex product line here among other things -;)</description>
		<content:encoded><![CDATA[<p>Hi Troy,</p>
<p>Thank you. :)</p>
<p>I&#8217;d love to hear more about what you are doing with Flex.</p>
<p>David<br />
Adobe<br />
(I run the Flex product line here among other things -;)</p>
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