<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: User Interface Metrics</title>
	<atom:link href="http://troygilbert.com/2006/08/user-interface-metrics/feed/" rel="self" type="application/rss+xml" />
	<link>http://troygilbert.com/2006/08/user-interface-metrics/</link>
	<description>Gamedev 2.0</description>
	<lastBuildDate>Thu, 02 Feb 2012 21:08:00 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
	<item>
		<title>By: Patrick</title>
		<link>http://troygilbert.com/2006/08/user-interface-metrics/comment-page-1/#comment-96</link>
		<dc:creator>Patrick</dc:creator>
		<pubDate>Wed, 23 Aug 2006 23:21:59 +0000</pubDate>
		<guid isPermaLink="false">http://troygilbert.com/2006/08/23/user-interface-metrics/#comment-96</guid>
		<description>That was a good article. Notice how the high-level abstractions proposed for improving RTS UI involve interaction with human-esque agents. On that note, another approach to UI improvement is blind testing, which generates similar data emphirically. Either way, UI is key, I consider it my primary speciality next to dealing with rude geniuses. 

I think Fianna has a good head start in this regard, since the interface involves clicking on an object, then holding an arrow key for a period of time. I don&#039;t think it can get much simpler than that, one click, one button. I&#039;ll look foward to testing a prototype with random people. 


Now go comment on my blog dammit!</description>
		<content:encoded><![CDATA[<p>That was a good article. Notice how the high-level abstractions proposed for improving RTS UI involve interaction with human-esque agents. On that note, another approach to UI improvement is blind testing, which generates similar data emphirically. Either way, UI is key, I consider it my primary speciality next to dealing with rude geniuses. </p>
<p>I think Fianna has a good head start in this regard, since the interface involves clicking on an object, then holding an arrow key for a period of time. I don&#8217;t think it can get much simpler than that, one click, one button. I&#8217;ll look foward to testing a prototype with random people. </p>
<p>Now go comment on my blog dammit!</p>
]]></content:encoded>
	</item>
</channel>
</rss>

