XGDX this weekend…

This weekend is XGDX (Saturday and Sunday). Hope to see a crowd there, sounds like there will be some decent keynotes. My presentation is on Sunday, during the last time slot, so I hope there are still a few people hanging around to see it then. It should be interesting…

For those wondering, since I didn’t finish the actual game project the focus of the talk will be more to the general idea of “lone wolf game development.” I’ll be looking at what it takes to be a one man development shop, the pitfalls to avoid (obviously gleamed from personal experience!) and the good habits to develop. I’ll also dig into (briefly) some key technologies that you’ll want to have in place and where you can get them.

I really wanted to put this post up here for anyone who may be surfing the XGDX session descriptions and finds themselves typing in this URL. Don’t be disappointed! Well, okay, you can be disappointed, just look forward to something slightly different from what was promised initially. It’ll still be good info.

BTW, the presentation material didn’t make the cut-off for the XGDX discs so anyone who wants a copy of the presentation will need to grab it from this site (I’ll post it up later in the week). I’ll also have a bunch of accompanying details, URLs, etc., you know the routine.